There will be a three-game minimum. No medal rounds.
Players must be a member of the school’s Fall 2021 team. To participate in Junior Varsity, the player must be a 10th grader or less as of the Fall of 2020. Juniors may NOT play on JV teams. There may be a maximum number of teams allowed in each division. Properly completed BGSG team entry form and a roster with name/number/class and their participant medical examination forms which include signatures by the parent and the doctor, must be with them at check in and/or the time of play. These are due at headquarters on site one hour prior to the teams first scheduled game. High School division players may play either on JV or Varisty, NOT both.
ONLY High School division may delay submitting the completed player rosters until check-in prior to the first game. All divisions may have a maximum number of entries allowed. Entries may also be limited based on availability of fields and certified officials. There must be a minimum of four teams per division in order to play. A Youth team or player may not enter more than one division. A High School player may play either on JV or Varsity, NOT both.
For High School divisions, the completed BGSG team entry form and an official roster with name/number/class and their participant medical examination forms which include signatures by the parent and the doctor, must be with them at the time of check in and/or time of play.
Every team must submit the name and phone number of a volunteer to act as a team representative for as long as their team participates in the tournament. The duties will begin 45 minutes before their team’s game and end prior to the start of their team’s game. Team representative will act as a liaison between your team and tournament officials. The entry form will be considered incomplete without this information and therefore will not be processed.
Postmark Deadline: June 26, 2021
Online Deadline: July 1, 2021
High School Varsity teams rank themselves A, B, or C with A being the most competitive in order to provide better matches. We will do our best to place you in the division requested.
Send Entry Forms by Email:
***No Late Registrations Accepted***
|High School Boys Varsity A|
|High School Boys Varsity B|
|High School Boys Varsity C|
|High School Boys Junior Varsity|
|High School Girls Varsity A|
|High School Girls Varsity B|
|High School Girls Varsity C|
|High School Girls Junior Varsity|
We are giving each High School Varsity team the opportunity to rank themselves A, B, or C with A being the most competitive in order to provide better matches. We will do our best to place you in the division requested.
High School soccer teams may check-in on-site at the field before your first game. Check-ins should be completed no later than ONE hour before your first game for all divisions. High Schools will only need to show their school physical forms specific for athletics. Addition of players must present proof of age and have medical waiver signed. In the event that a game schedule must be changed after the distribution of schedules in this mailing, the revised schedule will be available at check-in and the headquarters tent at the venue. It is the responsibility of each coach to check with the officials at check-in at the headquarters tent at their playing site to determine if schedule changes have been made.
All High School teams will play a total of three games. Your bracket explains how teams advance. Please note that BGSG has a procedure for fining teams that forfeit.
It is the responsibility of each team to check the scoreboard or site coordinator at each site following the conclusion of the last match of the day, to see which teams are advancing to medal round play on Sunday.
Masterson Station: We strongly encourage that all soccer teams use Spurr Road as their entrance to the park. All soccer traffic will be routed out the Spurr Road exit.
BLUEGRASS STATE GAMES TOURNAMENT RULES
HIGH SCHOOL PLAYERS MAY PLAY JV OR VARSITY, NOT BOTH AND NO JUNIOR MAY PLAY IN THE JV DIVISION. SEVENTH AND EIGHTH GRADERS MAY PLAY JV.
Except as otherwise provided herein, the FIFA Laws of the Game shall apply to any and all competitions sponsored by this association.
FIFA Law I – THE FIELD OF PLAY (No change except KYSA/KSA additions)
Under 8 and Under 10 age and Under 12 groups shall play on a reduced field with reduced size goals.
FIFA Law II – THE BALL
Under 14 and HS will use a #5. Under 10 and Under 12 divisions shall use a #4 ball. Under 8 divisions shall use a #3 ball. The home team shall provide the game ball.
FIFA Law III – NUMBER OF PLAYERS
Under 8 shall play FIVE per side (this includes a goalkeeper.) Under 10 shall play SIX per side (this includes a goalkeeper.) Under 12 shall play EIGHT per side (this includes a goalkeeper.) A game becomes a FORFEIT if a team or teams does not field at least SEVEN players (THREE for U8/FOUR for U10/FIVE for U-12) at SCHEDULED kickoff time.
Substitutes shall be unlimited and may be made with the consent of the referee at the following times:
- Both teams may sub on throw-in if the team with possession has a sub ready to enter
- Both may sub on corner kick if the team with possession has a sub ready to enter
FIFA Law IV – PLAYERS EQUIPMENT
Protective shin guards are a mandatory part of a player’s equipment. A player not wearing shin guards will not be allowed to play. Socks are to be worn over shin guards. Any player who is bleeding and/or has blood on any part of their uniform will be sent off the field by the referee. A player sent off in this instance may return only when the bleeding is stopped and/or bandaged and any affected uniform is cleaned.
FIFA LAW V AND FIFA LAW VI – REFEREES AND LINESMEN (No changes except KYSA additions.)
- JV will play two (2) 30-minute halves
- Varsity will play two (2) 35-minute halves.
- No overtime – In the event that a semi-final or final game ends in a tie, the winner will be determined by penalty kicks. All players on the roster will be eligible to kick.
FIFA LAWS VIII, IX, XI – START OF PLAY, BALL IN AND OUT OF PLAY, METHOD OF SCORING,OFFSIDE (No changes except KYSA additions)
U-8 will not have offside called. To score in U-8, the ball must be touched from the offensive side of the field. U-10 WILL have offside.
FIFA LAW XII – FOULS AND MISCONDUCT (No changes except KYSA additions)
Ejection from a game carries an AUTOMATIC suspension for a minimum of one game. That player/coach cannot participate in any BGSG soccer until the suspension is served with the team that it was received with. The on-site Tournament Committee may impose additional sanctions as deemed necessary, including suspension for the entire tournament. The state association and the home club or league of any player, coach, team, or supporters shall, except in the case of referee assault, have the responsibility for imposing additional sanctions should the circumstances warrant these with regard to any matter arising from this tournament. All red or yellow cards issued and any matter involving the conduct of a team, its players, its coaches, or its supporters will be reported to the BGSG organization and to the associated state organization and home club/league. All matters involving referee assault shall, in accordance with USSF rule 3.2.8 and HS, be referred immediately to the host state association.
Slide Tackling: No slide tackling will be allowed in the Under 8 and Under 10 Divisions.
FIFA LAWS XIII, XIV, XVI, XVII – FREE KICK, PENALTY KICK, THROW-IN, GOAL KICK, CORNER KICK(No changes except KYSA additions)
All U-8 and U-10 kicks will be indirect.
ROUND ROBIN PLAY
Teams participating in divisions with a round robin format will have team standings determined as follows:
Pool play with three (3) points for a win, one (1) point for a tie, and zero (0) points for a loss. (A 0-0 tie is NOT a shutout) Forfeits shall be scored as 4-0 games. Any team forfeiting a game shall not advance.
To determine standings in case of ties on points:
1. Head to Head unless more than two teams are involved
2. Goal differential (with a maximum plus or minus of four per game)
3. Fewest goals allowed
4. Most shutouts
5. Coin flip (draw numbers if more than two teams are tied)
6. If two teams are still tied following the above items, a coin flip will determine the team that advances. If more than two teams are tied, then numbers will be drawn to determine which team will advance. The team drawing #1 will advance. If more than one team advances, then the lowest numbers advance in ascending order.
NO OVERTIME IN ROUND ROBIN OR POOL PLAY
In the event that a semi-final or final game ends in a tie, the winner will be determined by penalty kicks. All players on the roster will be eligible to kick.
YOUTH – Both teams may sub on throw-in only if the team with possession has a sub ready to enter.
High school division will follow high school rules.
All players must wear shin guards (NOCSAE or equivalent are recommended).
Improperly equipped players will be instructed to leave the field if they cannot correct the equipment.
The official referee shall be the sole judge on the field of play, and the referee’s decision shall be final. NO protests based on a referee’s judgment will be allowed. Protests concerning rules or eligibility shall be made in writing and must be given to the on-site tournament committee within 15 minutes of the end of the game in question. All protests must be accompanied by $500 nonrefundable cash to the BGSG. No verbal protests will be heard. The on-site tournament committee will rule on all protests as soon as possible.
COACHING AND SPORTSMANSHIP
All age groups require that only one coach and no more than two assistant coaches occupy the team side of the field with their players. Coaches and players are to remain on their half of the sideline no closer than 10 yards or farther than 30 yards from the centerline. No artificial noisemakers, such as air horns, are allowed.
INCLEMENT WEATHER/STOPPAGE OF PLAY
In the case of severe weather conditions such as tornadoes, persistent lightning, or other life-threatening conditions or if the conditions are such they present a danger to the players or the fields, these are the guidelines that will be followed. The on-site tournament committee will be responsible for inclement weather decisions.
Every attempt will be made to play the matches. Please be prepared to accept that in the worst case scenario, some fields may become unplayable so that matches may have to be decided by penalty kicks or by the flip of a coin. Matches which have been stopped will be resumed on the same field if possible. Teams not on the field 10 minutes after play is to resume will forfeit. The on-site tournament committee will decide when the fields are safe for play to resume. The length of time delays will be determined by the on-site tournament committee. Injury time will be added at the referee’s discretion.
- If first half is finished, it is considered a game
- If a game has played 15 minutes in first half for 10, 11, 12’s, it will be considered a complete half
- If a game has played 20 minutes in first half for 14’s, it will be considered a complete half
- Anything less than above rules will have to be played and same amount of time played in second half
- For U10, 12: Two (2) 15-minute halves will be played
- For U14, HS: Two (2) 20-minute halves will be played. There will be no warm-ups on the field during inclement weather policy time.
Masterson Station Park
3051 Leestown Road
Lexington, KY 40511
Woodford County Youth Soccer Complex
126 Kuhlman Boulevard
Versailles, KY 40383